![]() ![]() Smith was asked how levels may differ or bear similarities to their counterparts, he reaffirmed the game was completely made from scratch with memories of previous games informing the creation of brand new sequences. To any Star Wars fan that sounds exciting, it will be interesting to see if this could translate to battles with other players. These include counters and mechanics built entirely around lightsaber combat in boss fights. The combo system has been previously shown in gameplay trailers but Smith also mentions some other features. LEGO Star Wars: The Skywalker Saga will be introducing unprecedented complexity to its combat system. ![]() Now moving on to what we learned from the interview with Jonathon Smith where we get some brand new information on the game and its many features. ![]() At least a few others are just out of frame as the selector stops on Mumble Mode. Most notably was “Mouth noises” which change all blaster and lightsaber noises to the noises of a person imitating them.Īlso on the list are Super GNK Droid, Porg Companions, Baguette Lightsabers, Galaxy Rave, Television Mode, Hologram Mode, Retro Mode, GNK Civilians, Comedy Weapons, and Rainbow Effects. We’d already heard of the game’s Mumble Mode, but we got some footage of further options to use in the game. Well, we got to see this in-game with this video and it will be a fantastic and immersive part of the already massive game. We have heard on multiple occasions that when traveling between planets there will be possible encounters with Capital Ships in which you can battle, board, and capture them. Tatooine can be seen to have 3 separate hub areas including Mos Eisley, Jundland Wastes, and Mos Espa (It will be interesting to see how accurate Mos Espa is to its depiction in The Book of Boba Fett). While we have had confirmation of all the planets available in this game’s massive hub world, we got to see some new corners of them. While not a playable character, we also got to see the serpent that appeared in The Rise of Skywalker, which is an original LEGO design made for this game.Ī few pieces of concept art were revealed which may be our first look at LEGO Fathiers in the game. LEGO Star Wars: The Skywalker Saga has over 300 playable characters, we have seen a lot of them but we got to see a couple more in the gameplay shown. Let’s start with the LEGO Star Wars: The Skywalker Saga Developers Diary which you can watch first through the link below: I’ll be going through everything we learned from both and what it means for this massive game. The canister is at the top of this slope.IGN Fan Fest brought gamers/ Star Wars fans a host of new information about LEGO Star Wars: The Skywalker Saga to chew on.ĭuring IGN Fan Fest 2022 we got a brand new behind-the-scenes look at the eagerly anticipated LEGO Star Wars: The Skywalker Saga along with an interview with Jonathon Smith, Head of Production at TT Games. Mini-Kit 1: After the area with several pits, smash through the barricades and ride up the large ramp-like slope on the right side. ![]() Drive into the white pods to obtain the canisters. The canisters are held in white pods that are scattered throughout the chapter. To complete this chapter, pass the finish line before time runs out. On the third and final lap, hit as many of the speed boosters as possible during the last stretch across the desert plain to beat Sebulba. On the second lap, hit the speed booster in front of the large falling rock to dash underneath it before it fully collapses. There are three laps, but the race course changes slightly for each lap due to the events that occur. The first checkpoint is located at the end of the cave, the second is at the end of the narrow canyon with the arches, and the third is at the starting line. Speed up by holding the Jump Button, but be sure to avoid the pits and large boulders. (The timer appears whenever a checkpoint is approaching ahead.) Focus on passing the checkpoints before the timer counts down to zero. ![]()
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